• A banner of this concept artist website, showcasing different high quality characters as sample of his services. Text reads: "Menog Creative, I design Experiences where art meets story, and meaning hits hard." in a retro font.
  • Cinematic concept art banner, with a car chase, where the shotgun seat actually holds a shotgun over the rear mirror as stabilizer. A High quality engaging concept design to showcase cinematography skills of this concept artist.
  • high quality, graphic designed banner with a concept of a character design for games, where it's missing some of its pieces, while being divided by squares. Text reads: Ready to find the missing pieces in your design?"
  • A beautiful shot of a concept artist studio, showcasing high quality state of art assets such as wacom cintiq, anatomy figures and colorful inspiring posters.
  • A collection of this concept artist clients, showcasing AAA customers such as EA Dice, Ubisoft, AMD, and NetEase Games, and others to showcase his credit in the games industry
A collection of four character concept sketches being illustrated on a wacom cintiq by a concept artist

About Menog Creative

Menog Creative is a the authorship of Miguel Nogueira, a freelance concept artist, designer, creative and art director, who works for creators in games, film, and entertainment.

I make it easier for those who know they need powerful visuals but aren’t quite sure what they should look like yet.

I specialize in guiding studios, producers, and creative leads to breakthrough designs—fast—and with solutions that are as tailored as your project.

Whether you’re bringing a new game world to life, pitching a film, designing a theme park, or launching an original IP, I’m here to create visuals that push projects forward and make your pitches impossible to ignore.

But I don’t just make pretty drawings. I’m your creative partner in concept art—seasoned in early-stage design, world-building, and storytelling across both digital and live media. From cinematic keyframes to environment design, character art, and pre-production assets, I turn raw ideas into polished, production-ready visuals that are as meaningful as they are beautiful.

At the heart of it all is my love for the craft. I’m a illustrator, designer, and narrative thinker—obsessed with culture, passionate about storytelling, and committed to creating visuals that connect with audiences on a deep level.

Because life’s about self-expression; and your audience deserves visuals that speak to their soul.

Let’s make your project impossible to forget.

Trusted by industry leaders around the world:

Here’s how I can help: Games & Interactive Entertainment

3D Concept Design

  • Are you looking to turn a scribble on a napkin into something that actually feels alive in 3D? This is where I come in. I help game studios, filmmakers, and creatives like you take early visual ideas and give them shape, personality, and purpose. Whether it's a sprawling sci-fi city, a hand-crafted prop, or a mood-heavy set piece, 3D concept design is the bridge between imagination and production.

    This isn't about cranking out pretty renders just for Pinterest. This is about storytelling, worldbuilding, and making things that work. I use a mix of 3D tools and paintover techniques to quickly iterate on design solutions that feel cinematic, tactile, and production-ready. If you're in the early stages of a game, film, or immersive experience, or if you just need a visual north star to align your team, we should definitely talk.

    I’ve done this for indie studios, big clients, and wild personal projects that spiraled into something bigger. So whether you’re building a metroidvania with mood or a cyberpunk horror short, I’m here to help you build it right from the start.

    • 3D blockouts and paintovers for characters, props, environments, or key scenes

    • High-impact visual explorations (lighting, mood, scale, shape language)

    • Support materials: orthographics, turnarounds, detail sketches if needed

    • Revisions and iteration rounds tailored to your pipeline (Agile, Waterfall, Chaos...)

    • Final high-res concept sheets or renders, delivered in layered PSDs or preferred formats

    • Optional: early ideation sketches, moodboards, and worldbuilding notes if we start from zero.

Character Design for Games and Film

  • Characters are more than cool silhouettes and sweet gear (Even if I love designing those). They're the emotional core of your project: the ones players root for, fear, or quote endlessly. Whether it’s a scrappy underdog, a tragic villain, or an NPC who quietly steals the scene, I help you bring them to life with intention, personality, and a little weirdness where it counts.

    I approach character design as a mix of narrative thinking and visual storytelling. Every scar, stitch, or stripe on their jacket says something. We’ll talk about who they are, where they’ve been, and how they fit in your world, then we’ll design from the inside out. Expect collaborative energy, deep dives into references, and a lot of sketching until it clicks. I’m not here to give you a default space marine: I’m here to help you make someone unforgettable.

    This is for teams building games, films, animation, or any project where characters matter. If you're in pre-production, looking to flesh out your cast, or even just exploring a new IP, I’m here to help you find your heroes, your monsters, and everyone in between.

    And yes, I love doing fashion-forward characters, gross horror freaks, or that one quiet guy with a tragic backstory and perfect boots.

    • Character concept sketches and silhouette explorations

    • Final full-body concept art in color (turnarounds available if needed)

    • Expression sheets, costume variants, and prop callouts (depending on scope)

    • Style-matching for your project’s visual language (realistic, stylized, painterly, etc.)

    • Delivered in layered PSDs or whatever your pipeline loves

    • Optional: narrative bios, personality notes, or visual backstory bits if you need extra support for pitching

    And if you’re building a whole cast or faction? Let’s build a visual language that unites them while keeping each one distinct.

Creature Design for Games and Film

  • Creature design is where things get really fun. Whether it’s an elegant skybeast or a grotesque little thing that crawls out of a swamp with too many teeth and not enough eyes, this is about more than just cool anatomy. It’s about building something that belongs in your world. Something with history. With purpose. With a weird little glint in its eye that makes people say, “...what is that?”

    I approach creature design like a blend of biology, storytelling, and a pinch of fever dream. Every wing, bone, and texture has a reason to exist. I work closely with you to figure out what this creature means in your world. Is it a boss fight? A background presence? A tragic character with a heart? We’ll find the right look, silhouette, and feel that fits your game or film’s tone.

    We’ll geek out over zoology references, horror movie stills, fungus textures, and whatever else we need to nail the vibe. Creature design should be weird, emotional, and, above all… memorable.

    Let’s build something that sticks in people’s heads long after the screen fades to black.

    • Creature concept exploration sketches (silhouettes, anatomy, posture, etc.)

    • Final creature concept renders (color, texture, lighting)

    • Optional alternate versions: evolutions, variants, subspecies

    • Support views: front/side/back, close-ups for modelers if needed

    • Moodboard or ideation dump if we’re starting from scratch

    • Collaboration-friendly process: I love bouncing ideas off writers, devs, and worldbuilders

    Whether it’s a cosmic horror abomination or a lovable forest guardian, I’ll help you give it a soul (or several).

Pitch Decks for Kickstarter Campaigns

  • So, you’ve got a killer idea for your next big project—whether it's a game, a product, or something that’s never been seen before—and now you need to bring it to life (and make sure it stands out in a crowded Kickstarter landscape). This is where I come in.

    A good pitch deck isn’t just a bunch of slides with cool pictures. It’s about storytelling, making your vision irresistible, and clearly showing potential backers why they should care (and why they should fund). I’ll work with you to turn your project into a narrative that’s not only captivating, but clear, concise, and strategically designed to convert visitors into backers.

    I’ve helped launch everything from indie games to quirky design products, and I know the ins and outs of what works (and what doesn’t) when it comes to selling a concept. From impactful visuals to compelling copy, I’ll help you craft a pitch deck that doesn’t just showcase your project, but sells it.

    Need to build trust, create urgency, and generate excitement? Let’s do that.

    Pitch decks aren’t just for getting funded—they’re for setting the tone of your brand, getting the right eyes on your project, and making sure you’re attracting the right kind of support. So if you’re ready to make your idea the idea that people can’t ignore, let’s chat.

    • Full pitch deck design from concept to final presentation

    • Custom visuals: high-quality concept art, product renderings, and illustrations to elevate your pitch

    • Tailored content strategy to tell your project’s story clearly and persuasively

    • Clean, modern design that’s on-brand and designed for easy navigation

    • Kickstarter-specific formatting (optimized for high-impact visuals and readability)

    • Feedback and revision rounds to ensure your pitch deck hits the mark

    • Bonus: If you need additional marketing assets (social media, promo videos, etc.), let’s talk about that too!

    I get that Kickstarter campaigns are stressful. Let me handle the creative side so you can focus on what matters: bringing your project to life.

Marketing Strategy for Entertainment

  • So you’ve got a killer product—whether it’s a new game, a film, or a brand that’s ready to blow up—but how do you get it in front of the people who matter? That’s where I come in. With my background in both creative and strategic roles, I’ll help you craft a marketing strategy that’s not just about getting attention—it’s about grabbing the right attention.

    I’ve worked with everything from indie game studios looking to launch their first title to major entertainment brands looking to fine-tune their voice. Whether you're about to drop a massive AAA game, or you're a smaller brand trying to make some noise, my goal is simple: we build a strategy that feels authentic, amplifies your creative vision, and connects with the audience you’re targeting.

    What does this look like? Think audience research, campaign strategy, content development, and even media outreach. It’s about making sure your product isn’t just another face in the crowd, but a name people remember, share, and engage with.

    I don’t do cookie-cutter strategies—every project is unique. You’ll get my full attention, creative ideas that complement your vision, and a plan that’s aligned with where you’re headed next.

    Let’s get the word out—and make it stick.

    • Audience research & persona development to target the right people

    • Social media strategy (content calendars, platform-specific campaigns, influencer outreach)

    • Campaign planning for launches, events, or big reveals

    • Creative assets like promotional art, ad visuals, and teasers (tailored to your project)

    • Email marketing, newsletter strategies, and building community engagement

    • Press releases, media kits, and outreach strategy for game studios and film projects

    • Analytics setup to track and improve performance—because what’s a plan without results?

    Need something specific like viral campaign tactics or niche-market outreach? I’ve got you.

Art for TV and Advertisement

  • Creating art for TV and advertisements is all about telling a story in a split second. The screen is your canvas, and every frame, every color, every pixel has to work overtime to grab attention and keep it. Whether you're designing a key visual for a commercial, concept art for a new show, or storyboarding the next viral ad, I’m here to help you hit the sweet spot between art and commerce.

    I’ve worked on campaigns and TV visuals where the stakes are high, and the timeline even higher. It’s about visual clarity, emotional impact, and a touch of magic—everything needs to feel purposeful and memorable. From storyboarding your idea to crafting final stills that speak for themselves, I bring years of experience to help turn your creative vision into something that resonates with your audience.

    Clients come to me when they want something fresh and real—no fluff, just powerful, sharp art that aligns with their message. If you're looking to make an impression, stand out in the marketplace, or even design a whole visual identity for your brand or series, let's create something that leaves a lasting mark.

    Pro tip: The secret? It’s all about creating visuals that don’t just look good—they have to feel good. Let’s talk about your message and make sure your visuals carry it.

    • TV & ad concept development: Ideas that cut through the noise

    • Storyboarding: Visualizing the flow and feel of your narrative

    • Key art: Designs that define the mood and message of your campaign or show

    • Final assets: High-res renders, vector illustrations, and assets ready for digital or print use

    • Art direction: Helping your team maintain a cohesive visual language throughout production

    • Revisions and quick iterations: I get how tight ad timelines can be, so I'm all about staying flexible and responsive

    • Optional: Visual branding packages (logos, style guides) if you’re looking for something more comprehensive

    Need something a bit unconventional? I thrive on creating art that challenges the norm, so don’t hesitate to bring your wildest ideas.

Art Direction, Creative Consulting

  • Need a second brain, or maybe just someone who gets what you're trying to say visually? That’s where art direction and creative consulting comes in. I work with game developers, filmmakers, brand teams, and creators to help shape strong visual identities that are more than just "cool looking." This is about making your project feel cohesive, alive, and true to its core vibe.

    Sometimes that means coming in early to help define the mood, tone, and style. Other times, it's about diagnosing visual drift mid-project and helping your team realign. I’ve worked as a lead, a collaborator, and a chaos-smoother, so I know how to walk that line between visionary and team player.

    Whether you're building a pitch, refining an IP, or just stuck on a visual direction that’s “almost there,” I’ll help you unlock the aesthetic DNA that makes your work shine. We’ll get practical, we’ll get weird (in a good way), and we’ll find a style that fits—not just for your audience, but for your team’s reality.

    TL;DR: If you’ve got the ideas but need help shaping the how it looks part, I’m your person.

    • One-on-one creative consultations (Zoom calls or async, whatever works best)

    • Art direction documents and visual briefs

    • Moodboards, style references, and visual frameworks

    • Review and critique of existing visuals (with actionable notes)

    • Team alignment sessions (if needed)

    • Ongoing advisory or short-term engagement depending on scope

    Think of me as your project's art co-pilot. You don’t have to figure it all out alone.

Environment Level Design for Games

  • Let’s be honest, no one ever praises a game’s interface when it just works. But when it doesn’t? Everyone will notice. Menus feel like puzzles (and not the fun kind), buttons don’t speak the same language as the art, and suddenly that beautiful world your team built is getting overshadowed by a clunky HUD.

    That’s where I come in. I design UI/UX for games that feels like part of the world, not bolted on afterward. From diegetic interfaces in sci-fi horror to cozy inventory screens in crafting sims, I focus on making the experience intuitive, seamless, and stylistically coherent. It’s not just about “making it look cool” (although yes, it will look cool)—it’s about making sure your players stay immersed, not frustrated.

    I approach interface design like any other piece of storytelling: what’s the user feeling? What are they trying to do? How can we guide them without getting in their way? Whether you’re in early prototyping or polishing up for launch, I’ll help you bridge the gap between function and feel.

    Also, if you're building a system-heavy game and your UI designer ghosted you mid-project (it happens), I can jump in and bring it all together without losing your soul… or your style.

    • Wireframes and flowcharts for menus, HUDs, inventory systems, or entire UIs

    • Visual design of interfaces (style frames, buttons, icons, menus)

    • UX consulting to improve onboarding, user flow, and gameplay clarity

    • Diegetic UI development (in-world interfaces for immersive genres)

    • Cross-platform considerations for mobile, console, and PC

    • Deliverables in Figma, PSD, or whatever keeps your pipeline happy

    • Collaboration with devs/art directors to ensure seamless implementation

    Bonus: I’ll never design a menu that looks like a spaceship control panel unless your game is literally a spaceship control panel.

UI/UX Design for Games

  • What should we know about the services you provide? Better descriptions result in more sales.

  • What should we know about the services you provide? Better descriptions result in more sales.

Prop Design for Games and Film

  • Let’s be honest—props are the unsung heroes of worldbuilding. They’re the things your characters touch, fight with, carry, use, or obsess over. They tell you what kind of world you're in before a single line of dialogue is spoken. Whether it's a rusted sci-fi datapad, a baroque vampire pistol, or a slightly-too-real clown doll (please don’t make me do more of those), I design props that feel like they’ve got a history—and a purpose.

    This service is for game developers, filmmakers, and creators who know the little details really matter. I’ll help you craft weapons, gadgets, tools, relics, and weird stuff that makes your world feel fully lived-in. I approach prop design with both aesthetics and function in mind. How does it work? Who made it? What culture is it from? What story does it tell without saying a word?

    If you're building a game, film, or animated project and need props that don't just fill space but tell stories—you’re in the right place. Let's make things your players or audience will want to pick up.

    (And yes, I love designing things that open up, break apart, or hide secrets. You’ve been warned.)

    • Custom-designed props for games, film, or animation (weapons, tools, relics, devices)

    • Ideation sketches, silhouette exploration, and final paintovers

    • Functionality breakdowns, callouts, and exploded views if needed

    • Real-world logic meets fantasy flair—form and function

    • High-res concept sheets, layered PSDs or preferred delivery formats

    • Collaboration on lore, worldbuilding context, or narrative meaning of props

    • Optional: 3D mockups/blockouts for more complex objects

    Need a matching set of items for a faction or a game mechanic? I’m all about design systems, not just one-offs.

Weapon Design for Games and Film

  • Let’s be honest: a great weapon can tell you more about a character or world than a whole backstory ever could. Whether it’s a rusty blade found in a forgotten dungeon or a sleek energy rifle built by a megacorp with questionable morals, weapon design is narrative design—it just happens to be made of metal, bone, or plasma.

    I design weapons that feel right. Not just cool-looking props, but functional tools that make sense in the hands of the people (or creatures) using them. I think about story, material, wear-and-tear, and yeah—style. I’ll help you develop a visual language for your world’s arsenal, from iconic hero weapons to background filler that still pulls its weight.

    If you're building a game or film where combat, survival, or vibe matters, this is one of those areas where a strong design speaks louder than a line of dialogue. I've designed everything from handcrafted fantasy axes to modular sci-fi armories. And I love the weird stuff too—impractical weapons with big lore energy? Let’s go.

    TL;DR: I’ll help you make weapons that make sense, stand out, and leave an impression.

    • Concept art for melee, ranged, magic, sci-fi, and hybrid weapons

    • Sketch ideation and exploratory silhouettes

    • Iterations based on function, faction, class, or lore

    • Material and texture passes (wear, aging, fabrication logic)

    • Callouts and breakdowns for modeling or fabrication teams

    • Hero weapon focus, plus secondary or background weapon design packages

    • Files delivered in high-res PSDs or preferred pipeline formats

    Want the weapon to transform mid-battle? Need it to look handcrafted by goblins? Hit me with your wildest pitch.

  • You’ve got a killer mechanic, some wild visuals, maybe even a cool world map—but… what’s the story? Who are these characters, what do they want, and why should we care? That’s where I come in.

    Narrative design isn’t just about writing cutscenes or lore dumps (though I can help there too). It’s about weaving meaning into the player's experience—tying together mechanics, environment, and emotion in a way that actually resonates. Whether you're building a story-driven indie game, an escape room with a twist, or a transmedia world with tangled timelines, I help you connect the dots.

    I ask the weird questions. I poke holes in logic. I obsess over why a player feels tension in a moment, or why a reveal hits (or doesn't). My goal is to help you tell the kind of story that people don’t just play through—they remember.

    This isn’t about “fixing your story” from the outside. It’s about jumping in with you, sleeves rolled up, figuring out what your project really wants to say—and how to say it with style, soul, and structure.

    TL;DR: I help storytellers untangle their mess and turn it into magic.

    • Story/world breakdowns with narrative beats, themes, tone, and emotional arcs

    • Character development support: motivations, backstories, arcs, and dialogue notes

    • Mission/quest design suggestions rooted in narrative payoff

    • Worldbuilding consulting (for new IPs or adaptations)

    • Narrative flow mapping: how the story is revealed across gameplay or experience

    • Feedback on existing scripts, bibles, or branching dialogue systems

    • Brainstorming sessions where we figure it out together (yes, whiteboards are involved)

    Bonus: I speak "game dev," so I know how to sync narrative goals with level design, art direction, and production pipelines.

Narrative Design Consulting

Game and Level Design for Escape Rooms

  • You’ve got a cool idea for an escape room, maybe a haunted submarine, a cursed laboratory, or a retro-futuristic hotel with too many secrets. But now what? How do you turn that into a real, playable experience that actually works?

    This is where I come in. I help escape room creators and entertainment venues design immersive, story-driven puzzles and spatial experiences that actually feel fun to play; not just clever on paper. I approach escape room design the way I approach video game levels: it's about pacing, flow, tension, and clarity, all wrapped in atmosphere and storytelling.

    My background in game design and visual development means I’m thinking about everything at once; how it looks, how it feels, and how it plays. Whether you’re designing a single room or an entire multi-room experience, I can help you shape a space that surprises players and keeps them talking about it afterward.

    TL;DR: I design escape room levels that don’t just work… they wow.

    • Complete escape room level design (from concept to puzzle layout)

    • Environmental storytelling & theme development

    • Game flow diagrams and logic paths

    • Puzzle design and integration with narrative

    • 2D or 3D spatial mockups (for room layout, object placement, visibility, etc.)

    • Consultation on player experience, pacing, and replay value

    • Optional: visual development sketches for mood, props, signage, etc.

    Need help with just one puzzle or a full overhaul of your current layout? I’ve got you.

Board Game Design and Card Illustration

  • Got a killer game idea bouncing around in your head but struggling to make it visually pop? Or maybe you’ve already got mechanics nailed down but need a creative spark to bring your game to life? That’s where I come in. I help designers, creators, and publishers like you create stunning board games and card decks that people can’t wait to crack open and play.

    Whether you're crafting the next big strategy game or designing a narrative-driven card game, I’ll work with you to make sure that each card, piece, and box feels like it belongs; not just visually, but in terms of how it tells the story of the game itself. It’s not just about the artwork; it’s about creating a world, a vibe, and an experience that hooks players from the very first turn.

    I’ve had the pleasure of working on everything from collectible card games to full-on tabletop RPGs, and my goal is always to make sure the visuals enhance gameplay, whether that’s through clear iconography or killer, eye-catching art that makes you want to sit down and play.

    Want something that’s going to stand out on the shelf or make your game night unforgettable? Let’s make it happen.

    Side note: I’ve also worked with indie creators to turn their dream games into real, tangible products. If you're ready to turn your passion project into a reality, I’m here to help you every step of the way.

    • Card and board design: Full concept art for cards, boards, and game pieces

    • Illustration: High-quality, detailed illustrations for your game's characters, items, environments, or story elements

    • Iconography: Custom symbols and graphic elements that make gameplay intuitive and exciting

    • Prototyping: Digital mockups and presentation materials to help you visualize your game before production

    • Branding: Box design, logo creation, and marketing materials to make your game stand out

    • Revisions: Flexible feedback process to get the design exactly where you want it before going to print

    Got a quirky game mechanic or an unconventional concept? I’m all about weird ideas that push the boundaries; let’s talk about it!

Style Guides and Art Bibles

  • So, you've got the idea, the team, and the passion, but now it's time to make sure everyone’s on the same page. That’s where a solid style guide or art bible comes in. This is the blueprint that holds your project’s visual DNA together; whether it's for a game, film, animation, or even a brand identity.

    Think of it like the rulebook for the world you’re building, a way to ensure that every piece of art, design, or visual asset looks like it belongs. I’ll work with you to define the key visual elements of your project; everything from color schemes, typography, and material finishes, to lighting setups, character design rules, and even the emotional tone of the visuals.

    With a detailed, easy-to-follow style guide or art bible, your team can stay aligned, and external partners or collaborators will have a clear vision to follow; no more “Is this the right direction?” moments. You won’t just get a document with a list of rules; you’ll get a comprehensive, visual experience that communicates the heart of your world and characters, leaving no room for confusion.

    I’ve created style guides for everything from indie games to corporate branding, and let me tell you: there’s nothing more satisfying than seeing a project come to life with all the little details humming in harmony. Ready to make sure your vision is clear and your design choices stay strong throughout production? Let’s make it happen.

    Bonus: I don’t just hand over a guide and call it done. I make sure it’s something you can use, iterate on, and feel proud of.

    • Comprehensive visual language: color palettes, textures, lighting, and mood

    • Character and environment design guidelines for consistency across assets

    • Fonts, logos, and graphic assets that feel cohesive to the brand or world

    • Illustrated examples to help your team visualize the concepts clearly

    • Detailed documentation explaining how to apply design elements in production

    • Optional add-ons: Custom icons, UI elements, and in-game asset breakdowns

    • Interactive prototypes (if applicable) to showcase how elements come together visually

    Need a guide that's more flexible or modular? Let’s customize this to fit your needs.

Keyframe Illustration for Film

  • Ever seen a film still that instantly grabs your attention? The kind that doesn’t just look cool but tells you everything about the scene? That’s what keyframe illustration does: it captures the essence of a moment in a single frame.

    I specialize in creating cinematic keyframes that set the tone for entire sequences; whether you're working on a trailer, pitching a movie, or developing a game. These frames are not just eye candy; they’re a roadmap for the visual style, mood, and atmosphere of a project.

    Keyframes are the first step in bringing a director's vision to life. I make sure they not only look amazing but also convey the story, emotional beats, and the world you’re building. From lighting to composition, I dive deep into your narrative to deliver frames that feel rich, cinematic, and packed with intention. Whether it’s a fast-paced action shot or a quiet, moody scene, I bring that raw emotion to the surface.

    I’m here to make sure your keyframes don’t just stand out: they stand for something. Let’s create those wow moments that make people want to hit play again and again.

    • Dynamic keyframe illustrations that capture crucial moments in your story

    • Detailed exploration of lighting, composition, and character placement

    • Full-color, high-res renders or conceptual sketches, tailored to your production style

    • Scene breakdowns that explain the visual storytelling decisions (lighting, angle, focus)

    • Revisions based on your feedback—I'm here to refine until it feels just right

    • Optional: Character design or environment design support, if your keyframe needs more context

    Need to focus on a specific tone, genre, or visual motif? I’ll dive into your references and build on your vision to deliver the perfect shot.

Live Experience & Themed Entertainment

Visual Development for Cartoons & Animation

  • So, you’ve got a vision for a cartoon or animation project, but it needs a little spark to turn it from “idea” to “animation magic.” That’s where visual development comes in. This is the phase where the characters, worlds, and overall style come to life before anyone starts animating or building anything.

    Whether you're working on a children’s show, an adult animated series, or an experimental animation project, I help you figure out what everything feels like… the vibe, the atmosphere, the quirky details that make the world feel alive. Think of this as setting the stage for everything that’s to come, from storyboards to the final animation. From characters and environments to props and vehicles, I make sure everything fits together in a way that feels cohesive and, of course, visually compelling.

    What’s my approach? I dive into the core of your narrative, understand the heart of the story, and create the visual language that’ll carry it forward. I’ve worked on everything from traditional 2D animation to cutting-edge 3D cartoon styles. No matter what the format, it’s about creating designs that feel true to the story and excite the team. If you want your animated world to jump off the screen, let’s talk.

    And hey, if you want something totally unique that hasn’t been seen before; bring it. I’m all about pushing the limits of style and exploring fresh directions.

    Fun fact: I think of visual development as the art of making things feel real, even if they’re completely made up.

    • Character designs and expression sheets (or model sheets if you're at that stage)

    • Environmental designs that set the tone and atmosphere of the world

    • Props, vehicles, and anything else that supports the story and characters

    • Style guides that define color palettes, lighting, and overall design direction

    • Rough and refined concept art to communicate mood, setting, and character essence

    • Optional: Design exploration for animation-specific needs like action poses, keyframes, or rigging layouts

    Need a hand figuring out how the world should feel for your animation? I can help you nail that too; through moodboards, lighting studies, and even early sketches that define the world.

Horror Design for Games & Haunted Houses

  • Haunted houses—let’s face it, they’re an art form. It’s not just about scaring people; it’s about creating an experience that lingers long after they've walked through the door. I help haunted house creators transform basic ideas into terrifyingly immersive worlds that make guests feel like they’ve stepped into their worst nightmares (but in the best way possible, of course).

    Think eerie atmospheres, twisted props, creepy characters, and environments that will make you want to sleep with the lights on. From conceptualizing monstrous creatures to designing rooms that make you question whether you’re actually in a haunted house or if you’ve slipped into a parallel nightmare realm, I specialize in creating that perfect blend of fear and fascination.

    But it’s not just about scaring the pants off people. Every element I design is built with one goal in mind: an unforgettable experience. I take the time to understand the unique theme of your haunted house, working with you to make sure the visuals serve the story and elevate the atmosphere.

    Whether you're creating a seasonal pop-up or a full-blown year-round haunt, I’m here to ensure every room, prop, and detail hits just the right note to freak out, awe, and excite your guests.

    So, are you ready to get creepy?

    • Full concept design for environments, set pieces, and haunted house attractions

    • Creature and character designs for your nightmares (or whatever theme you’ve got)

    • Prop designs and practical effects ideas that make people jump

    • Design consultation for atmosphere—lighting, textures, materials, and details

    • Initial concept sketches, moodboards, and color studies to set the tone

    • Iteration rounds to refine designs and make sure everything’s as spooky as it needs to be

    • Final high-res concept sheets, 3D models, or turnarounds for easy production handoff

    Want me to help with the overall flow of the haunt or brainstorm scare tactics? I’m here for that too. Let’s make sure your guests never forget their visit.

Skate and Theme Park Design

  • Whether it’s carving ramps in a skatepark or designing a full-on theme park experience, I live for the intersection of play, creativity, and design. The world’s best parks don’t just look cool; they engage people, make them feel something, and create memories. That’s what I aim to do with every project, whether I’m shaping the flow of a skate spot, designing attractions that tell a story, or working with a team to craft an entire park that people won’t want to leave.

    I approach skatepark design and theme park design with the same mindset I bring to everything else: it’s about experience. Every space should have a vibe, a reason for being there, and a way to challenge the people who use it. Sure, I work with concrete and steel, but I also work with emotion; whether it’s the thrill of skating down a bowl, the awe of entering a new world, or the energy of crowds moving through space.

    I’ve worked with brands, park owners, and design teams to bring visions to life—making sure the final design works as a functional, beautiful, and interactive space. It’s not just about creating something cool; it’s about creating a place where people belong.

    And yeah, I’m the kind of person who’s already mentally designing the perfect skate park on a random walk around the city. If you’re the same, let’s make your vision come to life.

    • Skatepark layouts, ramps, bowl design, and street features

    • Full-scale theme park attraction design, from concept to execution

    • Ride design (rollercoasters, water rides, immersive experiences)

    • Architectural elements (entrances, pathways, guest areas)

    • Experience-focused design for flow, interaction, and visitor engagement

    • Design for both commercial and grassroots skatepark spaces

    • Iterative design process: sketches, 3D modeling, visualizations, and finalized plans

    • Collaboration with contractors and engineers for practical, safe designs

    • Consultation and visual development for branded park experiences

    Let’s talk about your vision—no matter if it’s a DIY skate spot or a sprawling theme park. I’ve got the chops to make it happen, and I’m ready to get my hands dirty (figuratively and literally).

Visual Storytelling & Media

Costume Design for Fashion and Film

  • Costume design is more than just making things look cool; it’s about telling a story with fabric, color, and texture. Whether it’s a high-fashion piece for a runway, or a character-defining outfit for a film, I’m here to bring that vision to life. I’m passionate about creating costumes that not only look amazing but also feel right for the characters and stories they’re part of.

    I’ve worked with filmmakers and fashion designers alike, blending practical design with bold, creative expression. Every stitch tells a story, and every fabric choice needs to support the narrative. It’s about the psychology behind the costume, the details that get noticed, and the way it elevates the entire scene or collection.

    From avant-garde looks to period-appropriate costumes, I craft with intention, making sure each design speaks volumes, even when it’s just hanging on a rack. Whether you’re working on a character-driven film, a high-end fashion shoot, or a commercial project, I’ve got the expertise to make sure your costumes don’t just dress your actors or models; they shape their identity.

    PS: Want something unconventional or totally unique? Bring me your wildest ideas. I’m all for pushing boundaries and creating something fresh.

    • Full costume design, from concept sketches to final fitting

    • Fabric sourcing and texture exploration (I don’t just rely on the basics)

    • Costume renderings and detailed breakdowns for your team or tailor

    • Character-driven design that complements personality, story, and context

    • Research and moodboards for thematic and historical accuracy

    • Optional: fittings and fabric manipulation, if needed for on-set adjustments

    • Multiple revisions and collaborative refinement with your director or designer

    Need help pulling off a high-concept fashion shoot or immersive fashion campaign? Let’s chat about how we can elevate the look beyond the runway.

Marketing & Art Direction for Skateboarding and Surf companies

  • Let’s talk passion projects. If you’re in the skateboarding or surf world, you already know that it’s not just a sport… it’s a culture, a lifestyle. And when you want your brand to stand out, you need more than just cool designs; you need a visual story that speaks to the heart of your audience. That's where I come in.

    From eye-catching campaigns to killer branding, I help skate and surf companies carve out a space where their unique energy can shine. Whether it’s designing limited-edition decks, creating ad visuals that make people stop scrolling, or leading a full creative direction overhaul for your brand, I get how important it is to stay authentic while standing out in a crowded market.

    I’ve worked with everyone from small indie brands to bigger names, so I’m all about understanding where you’re at and where you want to go. Together, we’ll create a cohesive visual identity that tells the story of who you are; whether it’s about raw grit, effortless style, or that feeling when you catch the perfect wave.

    Got a product launch coming up? Or just need fresh visuals to keep your audience engaged? Let’s make it happen.

    I don’t just create art, I craft experiences. I’m here to make sure your brand speaks loud, clear, and real.

    • Full-scale art direction for visual campaigns, social media, and print

    • Custom design for skate decks, apparel, and accessories

    • Brand identity development and refinement (logos, style guides, etc.)

    • Product photography direction and editorial design for marketing

    • Marketing visuals that capture the soul of skateboarding or surfing culture

    • Copywriting (if needed) for taglines, campaign copy, or marketing messaging

    • Creative collaboration for video or photo shoots, from concept to execution

    • Ongoing support for seasonal campaigns or product launches

    Think of me as your brand’s creative partner—I'm here to help you grow, one board (or wave) at a time.

Toy and Miniature Design

  • You know that moment when you hold a well-crafted toy or miniature and it feels like it has soul? That’s the magic I’m after. Toy and miniature design isn’t just about scaling something down—it’s about capturing the essence of a character, concept, or world in a way that’s both fun and functional. Whether it’s a collectible, an action figure, or a detailed tabletop miniature, these little pieces of art need to resonate with the same energy as their bigger counterparts.

    With my experience in both traditional craftsmanship and digital sculpting, I create toys and miniatures that stand the test of time (or at least the test of play). I approach every piece like it's going to sit on a shelf and make someone stop for a second—because that’s the kind of toy I want to make. I work closely with your team to refine ideas, sketch concepts, and sculpt them into something that’s ready for production. If you're dreaming of toys that people can’t resist picking up, let's chat.

    Bonus: I love the challenge of designing toys that tell a story, whether it’s through their pose, materials, or little details that make them unique.

    • Concept sketches, character design, and initial ideas (digital and traditional)

    • High-detail sculpting (3D models for prototypes or production-ready sculpts)

    • Prototyping support: pre-production feedback on material, texture, and manufacturing

    • Pose and expression design—because every toy should tell a story

    • Consultation on packaging and presentation, because it’s all about that first impression

    • Optional: additional accessories, vehicle designs, or scene-specific miniatures to complement the core design

    Looking to create something that blends nostalgia and innovation? I’m on it. Let's take your concept and make it unforgettable.

Comic Books and Animation

  • Ever wanted to see your story leap off the page (or screen)? That’s what I do—take your wildest ideas, dreams, and sketches and bring them to life through the visual magic of comic books and animation. Whether you're working on a graphic novel, a short animation, or a web series, I help shape those characters, panels, and worlds into something that feels like it’s moving and breathing—even when it’s standing still.

    Comics and animation have this incredible power to pull people into a new world—and I’m all about capturing that. From dynamic action sequences to quiet, emotional moments, I handle it all. I’ll work with you through the whole process—pencils, inks, colors, lettering, and everything in between—to make sure the vibe, pacing, and details hit exactly as you imagined.

    Got a specific style or narrative structure in mind? We’ll nail it. My focus is always on storytelling first, ensuring that every frame, panel, and character choice serves the bigger picture. If you're aiming for something that’ll make readers or viewers feel something, let’s chat about how we can make it happen.

    Side note: Whether you’re going for gritty realism or vibrant, exaggerated styles, I’m here to push the boundaries with you and explore the possibilities.

    Let’s turn your script into something people will flip through (or watch) obsessively.

    • Full-page spreads, panels, or storyboards (depending on your needs)

    • Character design & visual exploration for your lead characters (and their worlds)

    • Comic book page layouts, panel composition, and pacing

    • Color studies (both for comic books and animation scenes)

    • Inking & digital coloring, fully rendered for print or online publishing

    • Lettering & final touch-ups for professional-grade comics and animation-ready assets

    • Revisions and feedback integration until everything feels right

    Need something special like storyboard boards or pitch visuals? Just let me know!

Storyboarding

  • You know that feeling when you can see the scene in your head, but you need someone to pull it out and make it real? That’s where storyboarding comes in; and that’s exactly where I thrive. Storyboards are the visual blueprint of your story, helping everyone from directors to animators to VFX artists see exactly how the action unfolds. Whether you're working on a film, a game cinematic, or even an ad campaign, storyboarding is the first step in ensuring the narrative flows just right.

    I’ve worked on projects where I’ve had to sketch out entire sequences in a matter of hours, and others where we’ve meticulously mapped every shot to create a world that feels tangible. Whatever your project requires, I approach storyboarding with a mix of creativity and technical precision, giving your team the clarity and direction they need to bring your vision to life.

    Think of it as the bridge between your idea and the final product—a place to explore pacing, visual storytelling, and the little moments that make your audience lean in. So if you're looking for more than just quick sketches but a full-on visual narrative that’s ready to be passed on to the next phase, I’m your guy.

    Fun fact: The best boards aren’t just about drawing pretty pictures—they’re about capturing emotion and rhythm. It’s all about getting the story across before you hit play.

    • Full sequence breakdowns, from wide shots to close-ups

    • Key frame sketches to visualize pivotal moments or action beats

    • Scene timing and pacing explorations (if needed)

    • Detailed character and background action boards

    • Annotations for camera angles, movements, and visual transitions

    • Revisions based on your feedback—let’s fine-tune those beats

    • Final storyboard sheets (delivered as layered PSDs or other formats of your choice)

    Want more than just the basics? I also offer full scene or shot-specific breakdowns with lighting or color studies to help sell the mood and feel early on.

Graphic Design for Events & Entertainment

  • Let’s face it: events are a whirlwind. But you know what makes a chaotic event come together? Killer graphics that give your audience something to connect with. I work with organizers, brands, and creatives to bring your event to life visually, from the first invite to the last banner drop.

    Whether it’s a conference, product launch, art gallery opening, or a quirky pop-up, the visual direction has to speak. I’m all about helping you tell a story through thoughtful designs that not only look good, but pull people into the experience. Think of me as your creative partner in building an atmosphere that gets people excited to show up—and keeps them engaged once they’re there.

    This isn’t about just slapping logos on a wall or using stock photos in a pamphlet. We’ll dig into your event’s vibe, goals, and audience, and then I’ll create designs that echo that energy through every banner, flyer, or digital ad. Let’s make sure your event’s visual identity stands out, and stays with people long after they’ve left.

    Whether you're showcasing a product, promoting a cause, or creating a festival atmosphere, I’ve got your visual design covered. And I get it—event design is tight deadlines, high stakes. I thrive in that pressure and will make sure everything is ready, polished, and on point.

    • Event branding: logos, color schemes, and theme development

    • Print materials: flyers, posters, invitations, brochures, and signage

    • Digital design: web banners, social media graphics, and email templates

    • Environmental design: backdrops, displays, and stage visuals

    • On-site visuals: wayfinding signage, event programs, and schedules

    • Revisions and file prep for both digital and print production

    From small intimate events to large-scale expos, I’m here to ensure your design stands out and makes an impact. Need something specific? Drop me a line—I love collaborating on custom requests!

Skateboard Illustration

  • Skateboards are more than just wheels and wood—they’re canvases for creativity, culture, and expression. Whether you're looking for a custom deck design for your brand, or something that captures the spirit of skate culture, I’ve got you covered.

    I’ve always had a thing for skateboard art—it’s where street style, graphic design, and the love for the sport collide. From sketching bold graphics that pop on a deck to creating iconic designs that tell a story, I bring that same energy to every project. Whether you’re designing for a small brand or a global skate company, your design needs to resonate with skaters, artists, and collectors alike.

    Every line, every shape, and every color on that board should mean something. It’s not just decoration; it’s statement. I work with you to create designs that are authentic, fresh, and dynamic, capturing the vibe and personality of your brand or team.

    If you’re ready to make your decks stand out and reflect the true spirit of skating, I’m your guy. Let’s bring your idea to life and make some boards that actually make an impact.

    Pro tip: Want to make it even more unique? Let’s dive into the design history of skateboards and pull from the best of the past while adding our own flavor.

    • Custom skateboard deck illustrations and designs

    • Bold, dynamic graphics that represent skate culture authentically

    • Detailed design work that includes mockups, color palettes, and texture exploration

    • Full concept designs with variations for your collection or brand identity

    • Revisions and refinements to ensure your vision is captured

    • Final digital files (high-res, layered PSDs, vector art if required) ready for print

    Need some extra spice? Let’s talk about integrating limited edition drops, artist collaborations, or even storytelling elements into the design.

Creative Strategy & Consulting

Creative Network Access

  • Alright, so you need more than just one artist. Maybe you need an entire team of creatives with specialized skills who can execute at the highest level, all while staying true to your vision. That's where my Creative Network comes in.

    Over the years, I’ve cultivated a handpicked group of talented people—3D artists, illustrators, designers, animators, you name it—who can tackle pretty much any creative challenge. Need a stylist to elevate your character design? I’ve got a pro for that. Looking for a visual effects artist who can turn your scene into a jaw-dropper? I've got that covered too.

    The beauty of this service is flexibility. Whether you need one person for a few key pieces, or you want an entire creative team to take over for a big project, I’ve got the network to pull it off. And the best part? You won’t have to worry about managing a ton of different freelancers—because I’m still your single point of contact. That means your workflow stays smooth and your project stays focused.

    You’re not just hiring a team—you’re tapping into years of relationships, trust, and collaboration across the entertainment industry. I work with people I trust, who deliver. That way, you get the quality and consistency you deserve, no matter how big or small the project is.

    Need a crew? I’ve got the connections. Let’s bring your vision to life, faster, better, and more creatively than you imagined.

    • Access to a curated network of top-tier creatives, from 3D artists to animators, VFX artists, and more

    • Full project management: I’ll oversee and coordinate all the moving pieces to keep things on track

    • Flexible team scaling: Get just the right number of people for your project, no more, no less

    • Streamlined communication: I handle the coordination and keep you updated—no juggling multiple contacts

    • Optional: Complete project execution from start to finish (including ideation, development, delivery)

    • Expertise in creative direction, ensuring the final product aligns with your brand, vision, and timeline

    If your project requires someone outside the network, don’t worry—I’m always looking to expand and build new relationships. Let’s discuss your needs!

Schedule a Call with Miguel

Are you having doubts about whether we have any product that can help you? Need to ask a few questions?
Maybe just want to share your idea? If so, leave your contacts, and Migue Nogueira, the studio founder, will reach
out to you personally.

  • It’s very hard to find a professional like Miguel. Very organized, prolific and effective with his workflow. Not to mention the impressive quality of ideas he brings to the table. It’s an honor to have worked with him!

    João Lira, Lead Concept Artist on Star Atlas, ATMTA Group

  • The director loved the works we just delivered from our collaboration! Thank you for helping us.

    Alice Zhang, Translator and Producer, NetEase Games

  • I want to say that your proposal was the most professional I’ve seen in a long time, even better than most freelancers and other AAA studios we’re working with.

    James Ohlen, VP Studio Head, Archetype Entertainment / Wizards of the Coast’ Company.

  • It was fantastic working with you on these, you're an exceptional talent with a wonderful work ethic. You had a tasteful process for creative exploration, and your balance of structure and freedom always invigorated our sessions. Looking forward to the future, Miguel.

    River Gandour, CEO of Third Book

a full reference and research board for directing concept art in efficient ways, showcasing Miguel's work process.

ONLINE

Mentorship and Consulting

Find out about the process of designing from scratch with Miguel Nogueira and his network.

A structured and engaging process to map the ideas to the
right visuals, at your own pace, wherever you are and with our support.

Suited for companies of all sizes and industries.

This discovery consistes of two modules:

  • M1 "Strategies for your IP development"

  • M2: "Creative Consulting"

Depending on where you are in your entrepreneurial journey, you can choose purchasing both modules or just one.

Any questions?

Are you having doubts about joining in or ordering a service, or do you need to talk about your project before-hand? If so, leave your e-mail and/or phone number in the form, and Miguel Nogueira, the head of Menog Creative, will reach out to you personally.

hello@menogcreative.com
(351) 913-094499

Frequently working remotely from:
Porto, Portugal - Los Angeles, USA - Hiriketiya, Sri Lanka.