Miguel Nogueira
AAA Concept Artist and Art Director, Creating Immersive Worlds
Great stories deserve great visuals.
But most projects fail to connect not because they lack ambition... but because they fall flat visually.
That’s where I come in.
I'm a concept artist and creative director with 20+ years of experience turning ideas into immersive visual worlds. Whether you’re building a game, launching a brand, or pitching a dream: I help you shape the visuals that make people care.
What I Bring:
Concept Art & Visual Development – For games, films, and IPs
Creative Direction – Aligning story, style, and production pipelines
Brand Identity – Built like entertainment IP, not corporate fluff
Key Art, Character Design, Storyboards, and Pitch Decks Proven
Impact:
Helped a Swedish AA studio boost productivity by 400% and improve art quality by 60% by refining their pipeline with AAA workflows
Rebranded a Porto surf school → 80% increase in sales + 300% Instagram growth in 6 months
Delivered 60+ character skins in 7 days for a successful DLC campaign with a 30% spike in player concurrency on Steam
Why Clients Come Back:
I don’t just draw, I think in systems, craft narratives, and align visuals with strategy.
My work helps clients go from “idea” to “emotionally engaging, visually unforgettable.”
My Approach:
Discovery call – clarify goals, tone, and world
Visual strategy – research, mood, and positioning
Concept creation – sketches, options, revisions
Delivery – final assets + visual guidelines Ideas are cheap.
Ideas are cheap. Worlds are rare.
You’re not hiring me to decorate, you’re hiring me to translate vision into visuals that move people.
Because ideas aren’t worth much if they don’t leap off the page and into the hearts of your audience.
Still curious about how I help teams? Check this deck.
Follow the journey:
@behance
@linkedin
@artstation
Events and Interviews.
CG Lounge Interview – “Art Interview with Miguel Nogueira”
80.lv Breakdown – “Cyberpunk Character Design in ZBrush & KeyShot”
Artstation Editor’s Picks - “Sci-Fi Character Concept Art”
Kotaku Featured Artist – “Four Hands Are Better Than Two”
Keyshot Featured Artist – Featured Customer and Interview
IAMag Community Selection #12 – Featured Concept Artist
IAMag Community Selection #11 – Featured Concept Artist
CGSociety CG Choice Award - As Concept Artist
Playstation Talent Awards — 1st Place of PS Portugal
CGSociety Editor’s Choice
DrawCrowd Daily Inspiration
Polycount Featured Sketchbook
Polycount Best Art of October
PSDVault’s Best of the Month
Abduzeedo Daily Inspiration
DeviantArt Daily Deviation
Playgrounds Eindhoven - Featured Concept Artist at the Drink and Draw area
Artstation Newsletter Feature — Sci-Fi Character Design & Featured Blog Author
AMD Design Awards — Guest Judge of Concept Character Design Contest
Behance Feature — Character Design Category
ISMAI School — Guest Speaker on Concept Art
Industria Criativa — ‘Best Artist of the Day’ Feature
CGSociety Hall of Fame — Best Concept Art of the Month
CreativePool Featured Concept Artist
STCP — Featured Concept Artist
Boardpusher – “Featured Skateboard Illustrator”
Superchief NFT Show
‘CYBERPUNK’ the most exciting dark future NFT artists as the world’s first cyberpunk NFT group show series. Curated and envisioned by Random Ghost, who has been featuring the best of what the cyberpunk world should be since 2011. Presented by Superchief Gallery, the creators of the world’s first physical NFT gallery space.
Miguel Nogueira was invited to take part under the acronym ‘Menog’ for the first ever conceived NFT Art show, featured in Los Angeles and promoted on neon billboards world-wide, such as Tokyo, Timesquare and others.
Battlefield 2042
Battlefield 2042: Eleventh Hour is the fourth season of the Battlefield 2042 live service, launching on February 28, 2023. In this season, players will battle head-to-head in the new map called Flashpoint, set in South Africa. Miguel Nogueira contributed to various elements of the season, as freelance concept artist, by crafting immersive keyframe cinematic concept art, marketing art, designing unique sketches, brainstorming, and loading screens.
Tom Clancy’s: The Division 2
Tom Clancy's The Division is a deeply immersive action role-playing game positioned within an open-world environment set in a crisis-stricken Manhattan. The game features destructible environments that allow for world exploration by players. The primary objective in game design is for the participants is to restore order by investigating the origin of a virus. This title exists as a significant franchise within the games and entertainment industry. The deliverables for this project include crafting character concept art, production callouts, prop design, and illustrations, as Freelance Concept Artist.
Other Shipped Projects
Tom Clancy’s The Division 2, by Ubisoft.
Arc Raiders by Embark Studios.
AshFall by NetEase Games.
Battlefield 2042 by Electronic Arts DICE.
Amnesia Rebirth by Frictional Games.
Returnal by Sony Playstation Housemarque.
EXODUS by Archetype Entertainment and Wizards of the Coast.
Cyberpunk NFT Vol1. by Superchief and Random Ghost.
Expeditions Rome by THQ Nordic.
Age of Zalmoxis by Wenmoon Studios.
Undisclosed film and research work by the Church of Jesus Christ and latter-day-saints, USA, Utah.
Star Atlas by ATMTA.
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Additional Art Direction work for Arrow Technologies, Blink 182.
Additional creative consulting work for entertainment industries such as the surfing and skateboarding industry garnered interest from brands like Waimea and Quiksilver.
Need to get in touch? You may use the form below.