Original Toy and Miniature Design
Custom-designed toys and collectible figures — from first sketch to final sculpt
The process of making a great toy starts long before the first 3D sculpt — it starts with a story. Whether you’re a game studio looking to merchandise your IP, a collector creating your own line of figures, or a brand bringing characters to life, my job is to design toys that feel alive.
I work with creative teams to design toys and collectible figures that look amazing on a shelf but are grounded in smart, manufacturable design. This service is for anyone who wants original character toys developed from the ground up — or for existing IP that needs to be lovingly translated into 3D.
We’ll go from sketches to stylized sculpts, explore materials and articulation points, and collaborate at every step to make sure your toy isn't just cool-looking — but production-ready.
Think of it like alchemy. With the right reference, research, and a lot of play, we’re building something that bridges concept art, narrative, and physical reality. That’s the magic.
What’s Included
Custom toy concept and character design
Reference boards and mood mapping
Detailed 3D sculpt (ZBrush or Blender)
Marvelous Designer clothing where needed
Design notes, materials, articulation planning
Optional: Packaging concept art, turntables, and render setups
Feedback rounds at each milestone
Clean source files and exports (STL, OBJ, etc.)
What’s Not Included
Physical prototyping or printing (but I can help guide you!)
Manufacturing or supply chain services
Legal/licensing work
Discovery, Reference, and R&D — fully integrated from day one.
I’ll break your project into clear phases with shared calendars, scheduled reviews, and check-in calls.
Tailored to You:
Concept Art, 3D Sculpting, Toy Design, Visual Strategy, Marketing Support — let’s build your dream character.
Toys and Miniature Concept Art Services
To book, we require a 33% deposit, a 33% by mid-milestones, and a 33% billed at the end of the project. Reach and and contact for a custom setup/day rate if you have on-going needs.
Concept Sketches – Stylized ideas for toys or sculpts.
Orthographic Views – Ready for 3D sculpting.
Packaging Suggestions – Visual direction for presentation.
66%
faster pre-production time while working with Ashfall / NetEase Games. Slashed production costs by introducing 3D and updated concept art methodologies. Delivered AAA+ industry-standard professional turnaround times.
33%
art quality improvement while working with Frictional Games. Maintained and expanded style guides and material libraries within a 3D render engine for concepting.
90%
approval rate at first submission while working with Electronic Arts DICE / Milford SE. Created assets that were included in the game or DLC with high client satisfaction.
Special pricing for long-term bookings over 60 days. Contact me for a custom arrangement tailored to your project needs.
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Toys and Miniatures Portfolio
How it starts
Every project begins with a deep dive into your world — your references, inspirations, goals, audience, manufacturing constraints, everything. I build moodboards, mindmaps, and reference sheets so we’re not just designing a toy — we’re designing something intentional.
This is the research phase — where we lay the foundation and make sure every creative decision has a purpose.
Mood & Form
Style matters — but it has to serve the character. Here we’ll define shape language, silhouettes, colors, and forms. We’ll explore what makes your toy pop, what visual language tells your story, and how it connects to fans or players emotionally.
Detail Meets Design
I use tools like Marvelous Designer to experiment with outfit construction and material behavior. This is where we explore texture, folds, realism vs. stylization — all the subtle design choices that make a toy feel like it belongs in its universe. Whether it’s armor, fabric, or futuristic techwear, we build smart.
From Clay to Character
In ZBrush, your toy begins to take shape — literally. This is the sculpting phase where I block out forms, refine anatomy, and build the kind of visual clarity that toy makers and collectors love. Whether it’s chunky stylized forms or intricate hard-surface gear, this is where digital sculpting meets storytelling
Collaboration Built In
I'm not here to vanish into a cave and come back with “a thing.” We talk, we review, we revise. I’ll guide you through each step of the process — with regular check-ins, feedback rounds, and moments of “holy sh*t that looks amazing.” That’s where the fun happens.
Final Toy Polish
The last phase is all about clarity and control — tightening sculpts, prepping files, and making sure your toy is presentation-ready or production-ready. If you’re handing this off to a 3D printer, manufacturer, or animator, I’ll make sure it translates cleanly.
Let’s turn your idea into a toy people can’t stop looking at.
Start your custom toy design today.