Environment and Level Design
You're previewing some of my portfolio work as a Freelance Concept Artist and Level Designer. Please visit the Case Studies tab to view sketches, techniques, and other information to learn about working with me on your project.
Designing Believable Environment Concept Art
The process goes like this:
1. - Think about how people will use the spaces.
1.2. - Make it realistic (not just pretty pictures). After reading Atomic Habits by James Clear, I started paying more attention to how people move around and how the environment shapes behavior, and began thinking like an architect.
For example, if I’m making a town, I ask:
“Should the water well be in the middle of the town square so people can trade, socialize, and take care of other things at the same time?”
Environment Design that Supports Gameplay
I also overlap empty spaces, doorways, windows, and fences, and show parts of the level from far away without revealing everything. This makes players curious and they'll want to keep exploring.
Environment Concept Art and Level Design in One
Most of the environment concept art I design for games isn’t flashy nor it would trend on Artstation, but my focus is on level design, usability, and player experience to make sure the games are fun and have replay value.
That means making sure the game is fun to play over and over again. (Like those old Fallout games where you keep restarting to try a different way to play because you’re really curious about all the choices you can make.)
“I am happy to have the chance to work with Miguel, an always enthusiastic and rapturous artist. He is one of the most supportive people I know, and he manages to stay humble despite his great talent and unique style. He has the capacity to come up with endless new ideas for every new project, and his solution-oriented approach (similar to that of engineers) make him a valuable team member. I honestly hope we will have many more opportunities to collaborate in the future.“
— Ahmet Akar,
Senior Concept Artist, Ubisoft Barcelona.
