Photoreal Prop Design for Games & Film
Concept Art, Design, 3D Blockouts, Kitbashes
The service your art director’s been searching for in Slack.
This is for teams who want production-friendly design without killing the spark. Whether you’re a studio making the next big AAA title, a filmmaker building a visual bible, or an indie just trying to make your world real—I help you bring objects to life in a way that makes sense, looks good, and holds up under scrutiny.
This isn’t just “pretty props.” I’m talking functional, form-meets-narrative, fully visualized props and gear—rendered, optimized, and handoff-ready. That weird ceremonial device? That gun with just enough edge? That multi-purpose toolkit a character can actually use? Let’s build that.
I combine industrial design principles with a storyteller’s brain and a pipeline-friendly mindset.
So yeah—eye candy and useful. Let’s make something your team can build with.
What’s Included:
Initial ideation, thumbnails, and reference gathering
Story-driven form language and silhouette design
3D base mesh in ZBrush, Blender, or Fusion360
KeyShot lighting + material studies
Final renders (orthos, exploded views, variants)
Production-ready asset handoff (OBJs, layered PSDs, etc.)
Feedback loops at key milestones
Friendly collaboration (I’m here to make your job easier)
What’s Not Included:
Final modeling/retopology for engine (unless requested)
Texturing for engine use (I’ll get you right up to the edge though)
IP rights for resale (happy to license or discuss custom terms!)
Discovery. Research. Sketches. 3D. Polish. Repeat.
I approach prop concepting like a design lab—each project starts with storytelling, not shapes. My goal? To design objects that belong in your world like they’ve always been there.
Each stage is clearly defined in our project calendar. You'll have decision points, feedback rounds, and full visibility. We’ll collaborate to make sure the final result fits production and vibes with your universe.
Deliverables Might Include:
3D concept sculpting
Decal + material callouts
Hero object renders
Game and cinematic props
Motion or interactive mockups
Alt variants, kitbash sets
Concept decks & pitch visuals
Prop Design Services
To book, we require a 33% deposit, a 33% by mid-milestones, and a 33% billed at the end of the project. Reach and and contact for a custom setup/day rate if you have on-going needs.
Exploratory Sketches – Lots of quick ideas with different silhouettes and functions.
Functional Concepts – Detailed props ready for 3D modeling or fabrication
Visual Integration – Making sure props match the story and visual style of your world.
66%
Pre-production time reduction by integrating advanced 3D workflows and modern concept art techniques, delivering AAA-level assets with professional, while working with NetEase Games on Ashfall.
33%
Art quality improvement through maintaining and expanding style guides and material libraries while working with Frictional Games.
90%
Of created assets included in the final game or DLC while working with Frictional Games’ Amnesia Rebirth, demonstrating reliability and seamless integration into production pipelines.
Special pricing available for long-term projects over 60 days—contact me for a custom arrangement tailored to your ongoing concept art needs.
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Prop Design Portfolio
Photoreal Props That Earn Their Close-Up
This is where sketch meets realism. I take your ideas through ZBrush and KeyShot to produce high-end concept art that feels tactile and real. These renders don’t just look pretty—they give your team clarity. Whether you're pitching to stakeholders or passing it on to modelers, what you see here is designed to support decisions, not just aesthetics. Perfect for games, film, or any IP that needs its props to live.
Material exploration that tells a story.
I don’t just slap metal on it and call it sci-fi. Every surface, scratch, and smudge is chosen for narrative value. Want your knight’s armor to look ceremonial but used? Your space rig to show rust from years in orbit? That nuance happens here. This kind of look development sets the visual tone early—and saves your team time down the line.
Real-time hard surface sculpting for concept design
Here’s where things get mechanical. I build out complex forms with design logic and real-world function in mind. Think weapon systems, robotics, gear, tools—props that actually make sense in your world. I send updates as I go, so we’re always aligned and moving fast without sacrificing quality.
Design that travels well.
Sometimes the best ideas come away from the desk. I stay flexible—working wherever inspiration (or the deadline) takes me. Whether I’m working solo or collaborating with your team remotely, you’ll always get clear, professional visuals like this robotic arm concept: functionally plausible, visually iconic.
Visual storytelling through decals and diegetic design.
Your props don’t live in a vacuum—they exist in a world. I design in-world graphics, decals, UI elements, and label systems that feel authentic. These little touches—like warning signs, serial numbers, or propaganda posters—are what turn a good design into a living object within your IP.
Creative collaboration that actually feels good.
No egos. No guessing games. Just honest, productive communication. I’ll walk you through my process, listen to your ideas, and keep you involved every step of the way. This isn’t a “send it and ghost” freelance experience—it’s a partnership built on trust, talent, and real-time feedback. My clients say it feels like adding a teammate, not just hiring a gun.
Need iconic props that tell your world’s story at a glance?
Let’s design items players want to touch, craft, and remember.