As complementary work to the previous cyberpunk characters established, I often take upon the task to design a particular prop for each of them, further extending their personality through objects they would use.
Process:
Software: Zbrush, Photoshop, Keyshot
The goal behind these hard-surface designs was to ground them into something relatable, hence the references to real-world vanguardist robotics, from Open Bionics, NASA, Asimo, Boston Dynamics, to name a few.
All while keeping in mind that they are still futuristic, so the problem was to envision how they could look in a few hundred years.
Looking to start a project?
Thanks for looking through! If you’d like to start a project, please reach out below and book a meeting or interview.